Welcome to the VRMoo home page. VRMoo stands for Virtual Reality Object Oriented MUD. It
is a project attempting to synthesize 3D visual technology with the text-based interactive
MUD worlds. This merger has occurred in some of the massive multiplayer 3D role playing games
currently available, but VRMoo goes a step further. Rather than simply interacting with the
world, the multiple connected users will be able to build and navigate their
own virtual world.
We are developing a prototype client, server, and protocol using the Java
programming language. Java is ideal for the multi-threaded server, and the client uses the
Java3D library, a Java wrapper for OpenGL or DirectX accelerated 3D graphics. Once a protocol
has been finalized, development on other clients (for example, directly in OpenGL) will be
welcome.
We have made our first official release, available for public download. Version 0.1.0 is a
simple base upon which we intend to build. VRMoo currently has two
active developers. However, it is a massive project and there is plenty
of room for additional programmers (and testers, documentation writers, etc). Experience programming
in Java will make you feel at home working on VRMoo. An experienced Java3D developer would be
welcome, but knowledge of J3D is not a necessity.
The first release allows for rudimentary navigation of a world, and clunky skills for designing
a world. Currently, any connected user can manipulate the world; there is no access control
implemented. No other interaction with the world is available except to see the position of other
users currently connected to the server.
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